Salt and sanctuary map sanctuaries1/19/2024 ![]() Watch out for the spiked-log trap shown by the white rope. This time go up from there, fight the Blade Wraith and head left. After you are done levelling and upgrading, you need to head back out to the left, up the ledges you came down earlier and back towards where you met Scarecrow. He also allows you to upgrade your equipment. NOTE: Doing this will earn you a Sin, which then prevents you from joining another creed until it is cleared.Īt the Sanctuary, you will find a Stone Blacksmith (The Three) who sells various Armor, Weapons and Shields. However, if you belong to any other creed, you will be able to "Take Oath" at this sanctuary, thereby abandoning your previous Creed, and becoming a member of The Three. If you are a member of The Three, this sanctuary will work like any other sanctuary for you. Choose your dialog as you wish with him, and then continue heading left, down the ledges at the edge of the cliff and then enter the room towards the right to find a Sanctuary of The Three. Just jump over it (or destroy the crossbow to deactivate the trap), and continue heading left till you find a creature hanging on a cross, the Scarecrow. Head down the ladder, and watch out for the thin white trip wire to the left of the ladder, which activates a crossbow to the right of the ladder that then hits you. On top of the structure you will find a Pouch of Salt and 3x Lock of Hair. Head down the stairs to find a wooden structure surrounded by Rotten Walker, Drowned Berzerker and a Drowned Archer. You will want to watch out for many such similar traps that can catch you off guard, especially when most of them are placed with some enemies around to distract you.Ĭontinue past the trap, to fight the ferocious Feral Beast and the heavy-hitting Bronze Knight amonst them. The first of which is right at the entrance, a thin white rope on the ground which when stepped on, drops a huge spiked-log onto the player, knocking them back a fair amount of distance and often killing them if not at full health or high enough level. This area will test your reflexes and attentivity with the number of traps laid out to get you. Village of Smiles is the third area that players shall encounter, right after making their way through The Festering Banquet. Backtrack to the sanctuary and repeat.Ī full walkthrough including all the items, enemies and bosses is shown here. These yield a lot of salt for being this early in the game, making it an exceptional grinding spot. Here there will spawn two couples of Saltless enemies. ![]() Then jump over the breaking platforms until you reach solid ground on the other right side. Keep heading right, you'll bypass a total of 3 Crossbow traps. From the Sanctuary exit on the left side and head up and eastwards.While it still utilizes the Sword/Greatsword skill tree nodes, the player will not be able to transmute their Jaws of Death into anything except another Greatscissor type weapon. This changes the weapon from a Greatsword to a Greatscissor type weapon. ^ Example: The player transmutes their Kureimoa into the Jaws of Death. Due to the Obsiidan Pillar requiring drowned upgrade materials - which are difficult to find earlier in the game - the player would be well advised to upgrade the Warhammer as far as they can before transmuting, so that the Obsidian Pillar will be a higher level and require less drowned upgrade materials to improve.īe wary of the item's type when transmuting, as it may change. ^ Example 2: The player wants to transmute their Warhammer into an Obsidian Pillar. Both weapons use the same upgrade materials, so the only thing to consider is the quantity of upgrade materials available to the player, and whether or not the Midshipman's Dirk should be upgraded prior to transmuting or not. ![]() ^ Example: The player wants to transmute their Midshipman's Dirk into a Cutpurse Shiv. ^ For this reason, it is important to consider what materials are necessary to upgrade an item prior to transmuting it. When transmuting an item, it will lose an upgrade level. ^ Some weapons/armors may be worse than their original forms, but many transmuted items have unique properties, such as elemental damage, modifiers or even unique movesets. Transmuted items are not always more powerful, but they are always different. ^ An item can be transmuted back if it was already a transmuted item, but it will require the original recipe again. Once an item is transmuted, it cannot be transmuted back to its original form. A couple words of warning before transmuting equipment: ![]()
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